Worst Video Game Designs of All-Time
When it comes to the worst video game designs, there is a long list of games that qualifies. Every now and then, some game developer pops out of nowhere to surprise us with horrendous video game design that out-shames its predecessors. Here is a list of the worst video game designs ever.
1. Man Enough
Topping the list of the worst video game designs is Man Enough. This is a dating simulator released (for some darn reason) on PC back in 1994. The idea behind this abomination is to have an excruciatingly pointless conversation with women in an attempt to seduce them. To keep it ‘realistic’, the game features poorly shot images along with a bit of motion video.
Developers thought that it would be a good idea to introduce a game of paintball in the mix. Why not, nothing turns on women more than being beaten at a paintball, right? Don’t be fooled into thinking that this mini-game is implemented any better because it isn’t. Once you manage that ordeal, the curtains are closed without the gamer being rewarded with a depiction of the result of their hard work (perhaps, for the better).
This is a game from 1982 that ranks quite high in the list of worst video game designs. Whether it’s the game mechanics or the story of the title, nothing makes any sense whatsoever. Unless you look it up on the internet, you would not have any clue as to what you are supposed to do in the game.
Couple all that with random deaths and an inexplicably depleting health bar, and you got yourself a video game that will make you tear your hair out by the time you so much as imagine finishing it. Suffice it to say, this is among the worst video game designs ever for Atari 2600.
3. Superman 64
The list of worst video game designs is incomplete without the mention of Superman 64. This is a Nintendo 64 game that is littered with unnecessarily tough controls, monotonous missions and mind boggling objectives with searingly short time to meet them. Don’t even think about setting record times with this one since the never-ending glitches make the game a living hell.
Most people usually refuse to play past the first mission. That speaks volumes about how horrible this video game design is. Just to add fuel to the frustration, the game features excruciatingly short draw distance that is covered by fog. The developers actually had the audacity to excuse this as a feature of the virtual reality simulation of Metropolis that this garbage is set in.
Big Rigs (PC)
Night Trap (PC)
Human Killing Machine (Commodore 64)
That wraps up our list of the worst video game designs of all-time. Let us know in the comments if we missed a title worth the unhonourable mention.